Room Crashers - Netflix

Next time you're out shopping, watch out! HGTV's "Room Crashers" is in stores across America looking for unsuspecting homeowners who could definitely use some help with their home improvement projects. Once he finds his target, designer/contractor (and former Design Star finalist) Todd Davis follows the surprised shoppers home and completely transforms their dull, bland rooms into stunning, eye-popping showpieces.

Room Crashers - Netflix

Type: Reality

Languages: English

Status: Ended

Runtime: 30 minutes

Premier: 2011-06-04

Room Crashers - Crash Bandicoot 2: Cortex Strikes Back - Netflix

Crash Bandicoot 2: Cortex Strikes Back is a platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the second game in the Crash Bandicoot series, and the sequel to the original game. Taking place on a fictional group of islands near Australia, Crash Bandicoot 2 follows the adventures of the anthropomorphic bandicoot Crash. Crash is abducted by series villain Doctor Neo Cortex, who tricks him into thinking he wants to save the world. Crash is thrust into several parts of N. Sanity Island in order to gather Crystals that will allow Cortex to contain the power of an upcoming planetary alignment and keep the planet from being destroyed. Crash's sister Coco and Cortex's former assistant Doctor Nitrus Brio try to warn him about Cortex, with the latter urging Crash to gather gems instead of crystals. Cortex Strikes Back received generally favorable reviews from critics and was considered to be superior to its predecessor. Much of the praise went to the game's graphics, control and music, with major criticisms varying between the trial-and-error gameplay, lack of level variety, easy boss levels and lack of innovation. The game went on to become one of the best-selling PlayStation video games of all time and replaced its predecessor as the highest-selling Western title in Japan at the time, selling more than 800,000 copies in the country by April 1998. A remake version was included in the Crash Bandicoot N. Sane Trilogy collection, released on the PlayStation 4 in June 2017, and ported to other platforms the following year.

Room Crashers - Development - Netflix

Production of Cortex Strikes Back began in October 1996. Development took place over the course of 13 months on a budget of $2,000,000. The concept art for the game's environments was mainly created by Naughty Dog employees Bob Rafei, Eric Iwasaki, Erick Pangilinan, Charlotte Francis and Jason Rubin. The jungle levels were originally to have featured ground fog, but this was abandoned when magazines and the public began to criticize other developers for using fog to hide polygon count. Sunlight and depth accentuation was experimented with for these levels. Naughty Dog created the sewer levels as a way to work some “dirty” locations in the game. Color contrast was added to the levels to show depth and break up the monotony of sewer pipes. The character of Coco Bandicoot was created by Naughty Dog as a counterbalance to Tawna (Crash's girlfriend in the first game) that would appease Sony Computer Entertainment Japan, who were uncomfortable with a “super sexy” character being alongside Crash. Character designer Charles Zembillas drew the first sketches of Coco on March 18, 1997. For the game, Crash Bandicoot co-creator Andy Gavin programmed a new engine named “Game-Oriented Object LISP 2” (GOOL 2); being three times faster than the previous game's engine, it could handle ten times the animation frames and twice the polygon count. A flat plane z-buffer was created for the game; because the water surfaces and mud in the jungle had to be a flat plane and be exactly flat on the Y-axis, there could be no waves and the subdividing plane could not be at an odd angle. The effect only worked on objects in the foreground and was only used on Crash, some enemies and a few boxes at the same time. The soundtrack of Cortex Strikes Back was written by Josh Mancell from Mutato Muzika, while the sound effects were created by Universal Sound Studios (consisting of Mike Gollom, Ron Horwitz and Kevin Spears). The characters were designed by Charles Zembillas of American Exitus, Incorporated. Clancy Brown provided the voice of Doctor Neo Cortex, Vicki Winters voiced Coco Bandicoot, and Brendan O'Brien voiced Crash Bandicoot, Doctor N. Gin, and Doctor Nitrus Brio. The game was unveiled at the Electronic Entertainment Expo in Atlanta, Georgia in June 1997 to a positive response from the game industry. The game went into the alpha stage in August 1997. Around that time, Dan Arey, the lead designer of Gex: Enter the Gecko, joined Naughty Dog and streamlined the level design. A death animation in which Crash is squashed into a stunned head and feet was altered for the Japanese version of the game due to its resemblance to the severed head and shoes left by a serial killer loose in Japan at the time.

Room Crashers - References - Netflix